Web and Visual Designer, creating and shaping visual solutions

Rethinking The Fork App − a UX case study

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Brief − rethinking the The Fork app’s interface to improve usability and increase usage through research based on user needs and habits.

Research − we set a boundary to design a simple solution. We selected different types of people as users, to understand their pain points and daily challenges. We looked for common interests among users.

User Target − tourists, students, business men, couples, standard Users.

User Needs − online booking, finding restaurants nearby, being able to communicate through reviews with team spirit, photos, prices and more information regarding the restaurant, possibility to personalize the restaurant research.

Solutions − easy and understandable booking’s flow, saving time once at the restaurant and on using the App, user friendly approach while using the App.

Proposal!
1. Intelligent Map: possibility to choose a specific position and indicate it.
2. Pre-order: possibility to save time, pre-order and pay through the application.
3. TheForkCommunity: possibility to explore and discover reviews of bloggers, famous chefs, gastronomic professionals, discover new restaurants and have the opportunity to share your experience.
4. Insert Saved Research: the application can keep you updated according to your preferences and does not need to start searching from the outset.
5. Add User Feedback.

Mentor: Marco Catani
Year: 2020

'Marta with Plan(ts)' − Editorial Design

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‘Marta with Plan(ts)’ is a magazine which examines the work of the Italian Visual Artist Marta Valpiana (Verona, 1993) and her project called ‘Neophyte’. The artist analyzes the experience of plants in human life to understand her world, and consequently ours.

The visual identity is centered around the boundaries between nature and culture, art and urban life, between human beings and wildlife that can be much more indistinct than we are accustomed to think.

Editorial project realized for
Marta Valpiana

Year: 2019

‘The truth is, we're colorful’ − Color Design and Psychology

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This was my thesis project for my degree in New Technologies for Art at the Academy of Fine Arts. It was realized through investigation and the intersection between different fields of research such as history, philosophy, art, psychology and design. It was all made possible thanks to the Italian guidance of Francesca Valan, an Italian Color Designer based in Milan.

Everything in our life creates feelings and emotions.If it was otherwise, nothing would make sense: each gesture, action, creation, and each experience.  Moreover, our sensibility to colors establishes emotions. Visible reality itself is colored, in all of the aspects that surround us, colors evoke emotions and vibrations.

Man, seen as both a natural being and social being, every day experiences emotions that the color evokes, witnessed through history, evolution and his ownerships.

This is the premise addressed for the statement ‘The Truth Is, We’re Colorful’. The project is about the psychology of colors, more specifically about colors’ symbolism and how we use them in our everyday life.

Color is a daily mystery, unique to each person. For this reason I have decided to analyze it and then translate it into images that evoke such feelings.

Take a look at the Video and at the Thesis Research.

Photography − Video Making
Art Direction

Model: Camilla Serafini
Lacation: Studio Indoor, Treviso, Italy
Year: 2018

VeNature, Maculan − UI/UX Web Design

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VeNature is a brand by Maculan, successful interior designer in Vicenza.
Private and locals clients are the target of Maculan’s VeNature wooden tables.

The website expresses the essence of the company, its simplicity and tradition.

In collaboration with: Performarsi
Year: 2022

Creative Content Works − Instagram Strategy

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Some social media creative and strategic content designed for corporate and professionals.
The objectives are: expand the visibility by brand positioning, using social media as a vehicle to reach the target audience, increasing channel visibility and traffic by creating engagement.

Visual communication is focused on “problems-solution-objectives” setting.
The essence of the brand was highlighted through a variety of dynamic posts and different strands of content, alternating in different types, creating dynamism but at the same time harmony and linearity.

In collaboration with: Performarsi
Year: 2022

Magis Design Company − UX/UI Digital Strategy Web Design

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Magis is the Italian Brand, partnership with major international designers and focused on design products for home, office and contract. The project strategy is the optimization of the customization tool and redesign the website to establish costumer loyalty and build a strong relationship and emotional attachment through the creation of an immersive, virtual and interactive experience.

The user-centered designstart with a new Interactive Showcase that allows the user to discover the customizable products and see them in a context by self explanatory flow according to Magis visual Language and the essence of the brand.

By the customization tool the user can customize the product through the user-friendly interface, the interactive contentsand an easy customer journey.

Mentor: Andy Scupelli
Year: 2020

Polvere, Glass museum, Altare, Liguria − Graphic Design with Friday Studio

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The exhibition focuses on a symbolic site for the community of Altara, the former glassworks S.A.V.A.M., through the different readings of twelve contemporary photographers who have made independently and in different timeframes site-specific shots, returning with depth and spirituality a critical investigation on the people and the environment in which he lives, from the poetic and anthropological value.

The activities carried out within the project, conceived by the architect Marco Ciarlo, are coordinated by an organizing committee composed by Ciarlo himself, Marcello Campora, Alice Ferrari, Angela Magnano, Michela Murialdo, Gianluigi Pantaleo and Riccardo Zelatore

In collaboration with: Friday Studio
Year: 2022